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GAME DESIGN PORTFOLIO

CONNOR HAMILTON

Welcome! I specialise in Level & UI/Systems Design that'll really make any project stand out from the rest! I have a variety of experience that'll help me smoothly adapt to any work environment, with any team, with any project!

MY PORTFOLIO

01

Rougelite Dungeon Crawler

PC

Corruption has fallen upon the kingdom. After returning from her trip to empower the kingdom's artefact for her rule, the Queen has returned to find her son having taken control of the kingdom and bringing it to ruin. After an initial confrontation she was forced to retreat and escape to a safe campsite. Forced to sharpen her now ruined blade, and having held only the now depowered relics she plans her assault on her former home, destroying those that have corrupted it and retrieving the small pieces that still remain pure.

02

3D Platformer

PC

After the loss of his explorer/street bum grandfather, Hector realises just how much he meant to him. One day he tries to reminisce the stories his grandpa told him as a kid, with the help of his old photo album.

But after a strong wind blows the book out of his hands, ripping out and spreading all the pages as far as the eye can see, Hector must now relive his grandfathers adventures, searching far and wide for the last pieces of his grandfathers legacy.

03

Stealth
 

PC

After their grandmother fell ill with an unknown ailment, Koshaw set out on a journey for an ancient talisman, said to have amazing healing abilities. With their ability to transfigure into that of a small rat, Koshaw evades any dangers set before them.

After weeks of searching, Koshaw had finally found the temple in which where the talisman lay.

LEVEL DESIGN

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